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	<title>Comments on: In Defense Of &#8220;Histrionics&#8221; And 6/5</title>
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		<title>By: Wexx</title>
		<link>http://brilli.am/writes/2009/02/06/in-defense-of-histrionics-and-65/comment-page-1/#comment-267</link>
		<dc:creator>Wexx</dc:creator>
		<pubDate>Sat, 07 Feb 2009 03:20:48 +0000</pubDate>
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		<description>I really want to see you review some games in this scale now that you&#039;ve clarified the histrionics category a bit more.</description>
		<content:encoded><![CDATA[<p>I really want to see you review some games in this scale now that you&#8217;ve clarified the histrionics category a bit more.</p>
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		<title>By: czn</title>
		<link>http://brilli.am/writes/2009/02/06/in-defense-of-histrionics-and-65/comment-page-1/#comment-266</link>
		<dc:creator>czn</dc:creator>
		<pubDate>Sat, 07 Feb 2009 01:31:36 +0000</pubDate>
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		<description>the instinctual problem I with 6/5 is it seems initially disingenuous.  I mean why not properly use all of your five potential gradings to their maximum possibility. however I think it is possibly useful to communicate tht the game in this aspect has something over and above others, so e.g. no doubt GTA4 wd have garner a 6/5 on histrionics for me on and around the time of it&#039;s launch.  the fact that the &#039;histrionics&#039; portion is then deemed to be detachable at a later date (1 day, 2 days, 3 years down the line) so tht the other portions and their scores may shine on the more immutable aspects of the game... is attractive in idea but I imagine tricky in execution; all portions of the score given to a game will communicate with and pollute one and other... hype can&#039;t be contained to histrionics, it&#039;ll leak out into the other areas is what I&#039;m saying, so if you&#039;re working a shitty job (like I was around GTA4, to use tht again), there&#039;s an aspect of escapism to the hype, tht if I&#039;d sat down to review it wd have communicated itself in my review (in both sections appropriate)

anyway... I&#039;m uh rambling... I wanted to write on how (with the impending release of SFIV) I think the 6/5 scale wd be useful for &quot;expert&quot; scoring, because I feel tht fighting games are not well served by games reviews (well how could they be) but I never got round to it did I.... 

maybe I&#039;ll drop by later and outline what I mean more fully (ie ramble some more)</description>
		<content:encoded><![CDATA[<p>the instinctual problem I with 6/5 is it seems initially disingenuous.  I mean why not properly use all of your five potential gradings to their maximum possibility. however I think it is possibly useful to communicate tht the game in this aspect has something over and above others, so e.g. no doubt GTA4 wd have garner a 6/5 on histrionics for me on and around the time of it&#8217;s launch.  the fact that the &#8216;histrionics&#8217; portion is then deemed to be detachable at a later date (1 day, 2 days, 3 years down the line) so tht the other portions and their scores may shine on the more immutable aspects of the game&#8230; is attractive in idea but I imagine tricky in execution; all portions of the score given to a game will communicate with and pollute one and other&#8230; hype can&#8217;t be contained to histrionics, it&#8217;ll leak out into the other areas is what I&#8217;m saying, so if you&#8217;re working a shitty job (like I was around GTA4, to use tht again), there&#8217;s an aspect of escapism to the hype, tht if I&#8217;d sat down to review it wd have communicated itself in my review (in both sections appropriate)</p>
<p>anyway&#8230; I&#8217;m uh rambling&#8230; I wanted to write on how (with the impending release of SFIV) I think the 6/5 scale wd be useful for &#8220;expert&#8221; scoring, because I feel tht fighting games are not well served by games reviews (well how could they be) but I never got round to it did I&#8230;. </p>
<p>maybe I&#8217;ll drop by later and outline what I mean more fully (ie ramble some more)</p>
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