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	<title>Comments on: Montreal&#8217;s GAMMA 3D Event: What&#8217;s Red, Blue, And Fun All Over?</title>
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	<link>http://brilli.am/writes/2008/11/20/montreals-gamma-3d-event-whats-red-blue-and-fun-all-over/</link>
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		<title>By: brilliam</title>
		<link>http://brilli.am/writes/2008/11/20/montreals-gamma-3d-event-whats-red-blue-and-fun-all-over/comment-page-1/#comment-54</link>
		<dc:creator>brilliam</dc:creator>
		<pubDate>Sat, 22 Nov 2008 16:32:56 +0000</pubDate>
		<guid isPermaLink="false">http://brilli.am/writes/?p=39#comment-54</guid>
		<description>@Renaud Oh nice! I didn&#039;t play the Virtual Boy while there, but I remember playing it at a RadioShack demo back in the day... yeah, fifteen minutes and I had a hard time walking afterwards!

Hey James! I don&#039;t know if it was a bad design call, having now finally played the game I love the perceived &quot;twitchiness&quot; (although it is, as you said, really just a matter of going neutral, which felt pretty intuitive to me). I loved the game, to be honest! Great work!</description>
		<content:encoded><![CDATA[<p>@Renaud Oh nice! I didn&#8217;t play the Virtual Boy while there, but I remember playing it at a RadioShack demo back in the day&#8230; yeah, fifteen minutes and I had a hard time walking afterwards!</p>
<p>Hey James! I don&#8217;t know if it was a bad design call, having now finally played the game I love the perceived &#8220;twitchiness&#8221; (although it is, as you said, really just a matter of going neutral, which felt pretty intuitive to me). I loved the game, to be honest! Great work!</p>
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		<title>By: James Everett</title>
		<link>http://brilli.am/writes/2008/11/20/montreals-gamma-3d-event-whats-red-blue-and-fun-all-over/comment-page-1/#comment-52</link>
		<dc:creator>James Everett</dc:creator>
		<pubDate>Sat, 22 Nov 2008 06:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://brilli.am/writes/?p=39#comment-52</guid>
		<description>Not sure why the Don&#039;t Panic graphic popped up behind Game Over in BlottoBrace, an unfortunate bug methinks. The controls are indeed quite twitchy, and something we struggled with before I decided that it was fine to encourage people to learn to neutral the stick for each stroke. In hindsight this probably wasn&#039;t the smartest design call I&#039;ve ever made :P

The goal of the game is basically as you describe, fill in the braces to prop up the tunnel. If an empty brace gets by you it breaks and the tunnel collapses a little ways.</description>
		<content:encoded><![CDATA[<p>Not sure why the Don&#8217;t Panic graphic popped up behind Game Over in BlottoBrace, an unfortunate bug methinks. The controls are indeed quite twitchy, and something we struggled with before I decided that it was fine to encourage people to learn to neutral the stick for each stroke. In hindsight this probably wasn&#8217;t the smartest design call I&#8217;ve ever made :P</p>
<p>The goal of the game is basically as you describe, fill in the braces to prop up the tunnel. If an empty brace gets by you it breaks and the tunnel collapses a little ways.</p>
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		<title>By: Renaud Bédard</title>
		<link>http://brilli.am/writes/2008/11/20/montreals-gamma-3d-event-whats-red-blue-and-fun-all-over/comment-page-1/#comment-45</link>
		<dc:creator>Renaud Bédard</dc:creator>
		<pubDate>Fri, 21 Nov 2008 06:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://brilli.am/writes/?p=39#comment-45</guid>
		<description>The virtual boys were playing Wario Land, which I tried to play but kept getting stuck very early in the game.
Also, everything you&#039;ve heard about eye-strain on the Virtual Boy is true. 5 minutes and my eyes watered!</description>
		<content:encoded><![CDATA[<p>The virtual boys were playing Wario Land, which I tried to play but kept getting stuck very early in the game.<br />
Also, everything you&#8217;ve heard about eye-strain on the Virtual Boy is true. 5 minutes and my eyes watered!</p>
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		<title>By: Gamma 3D - The Quixotic Engineer</title>
		<link>http://brilli.am/writes/2008/11/20/montreals-gamma-3d-event-whats-red-blue-and-fun-all-over/comment-page-1/#comment-44</link>
		<dc:creator>Gamma 3D - The Quixotic Engineer</dc:creator>
		<pubDate>Fri, 21 Nov 2008 06:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://brilli.am/writes/?p=39#comment-44</guid>
		<description>[...] put up my photos from the event on Flickr, and be sure to check out my friend brilli.am&#8217;s write up of the event as [...]</description>
		<content:encoded><![CDATA[<p>[...] put up my photos from the event on Flickr, and be sure to check out my friend brilli.am&#8217;s write up of the event as [...]</p>
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	<item>
		<title>By: Matthew Gallant</title>
		<link>http://brilli.am/writes/2008/11/20/montreals-gamma-3d-event-whats-red-blue-and-fun-all-over/comment-page-1/#comment-43</link>
		<dc:creator>Matthew Gallant</dc:creator>
		<pubDate>Fri, 21 Nov 2008 01:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://brilli.am/writes/?p=39#comment-43</guid>
		<description>Pictures are coming... soon!</description>
		<content:encoded><![CDATA[<p>Pictures are coming&#8230; soon!</p>
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